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AI Programmer (Malta/Remote)

Posted 14h ago

About the role

AI in levels and balance it, and profile AI systems so they do not cost too much performance. Required: work experience, a solid understanding of decision-making models such as finite-state machines or behavior trees, strong problem-solving, and the ability to document AI features in technical design documents.

What you'll do

  • Integrate AI behavior and systems for various projects and games.
  • Give game designers the tools to integrate AI systems into levels and balance them.
  • Profile integrated AI systems so they do not carry an excessive performance cost, and improve them where needed.
  • Document development approaches for AI features in technical design documents.

Requirements

  • Work experience building game AI or similar systems.
  • Solid understanding of decision-making models such as finite-state machines or behavior trees.
  • Strong problem-solving skills.
  • Able to document AI features in technical design documents.

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